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Optimal Settings For GTA V (Multiple GPU Profiles)

Started by theblacknight04, Apr 21, 2015, 09:28 pm

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Apr 21, 2015, 09:28 pm Last Edit: Apr 26, 2015, 03:33 pm by theblacknight04

Playing GTA V on PC can be very demanding especially GPU intensive and many people are still trying to get the best out of their GPU with optimal settings.

The idea of this thread is for everyone to post what they believe is their best tweaked setup for stability and high framerates.

Follow the TEMPLATE and make sure you post which GPU,CPU,RAM you are running, plus average framerates so users can get a baseline comparison.  

You can get your average FPS by running the Benchmark Tool from the GTA Main Menu..

Please include a Screenshot showing both your FPS Benchmark running AND your "in game" Graphics settings where possible.

Please only post what has been thoroughly tested 'in game' as any spam post will be removed

Ill go first...*Note Im using the AMD Beta 15.4 Drivers with Crossfire disabled due to microstutter and VSync is ON*

Average: 71.7 FPS


CPU: i7 4790k @ 4.7Ghz
RAM: DDR3 32GB @ 1600Mhz 9-9-9-24
GPU: Asus R290x Direct CU II OC x 2 (Crossfire Disabled) 4GB Memory
GPU RAM Used in Game: 2507MB OF 4096MB


Screen Type: Fullscreen
Resolution: 1920x1080
DirectX: 11

FXAA: on
MSAA: 2x
V-Sync: On
Pop Dense: 100%
Pop Variety: 100%
Distance Scale: 100%
Texture Quality: Very High
Shader Quality: Very High
Shadow Quality: High
Reflection Quality: Very High
Reflection MSAA: 2x
Water Quality: Very High
Particles Quality: Very High
Soft Shadows: Softest
Post FX: Ultra
Motion Blur Strength: 0%
In-game Depth of Field Effects: On
Anisotropic Filtering: 16x
Ambient Occlusion: High
Tessellation: Very High


Long Shadows: On
High Resolution Shadows: On
HIgh Details Streaming While Flying: Off
Ext Distance Scaling: off
Ext Shadows Distance: off


Apr 22, 2015, 01:02 pm Last Edit: Apr 22, 2015, 01:14 pm by Jaksims
Highest: 68.2
Lowest: 11.1
Average: 40.3

Results from GTA V Benchmark tool.

System Spec:

CPU: AMD FX-9590 @ 4.8Ghz
GPU: Sapphire R9 280 OC (3GB memory)
Memory Used in Game:2622MB / 3072MB


Screen Type: Windowed Borderless
Resolution: 1600 x 900
DirectX: 11

MSAA: x8
V-Sync: On
Pop Dense: Full
Pop Variety: Full
Distance Scale: Full
Texture Quality: High
Shader Quality: High
Shadow Quality: High
Reflection Quality: High
Reflection MSAA: X2
Water Quality: High
Particles Quality: High
Soft Shadows: AMD CHS
Post FX: High
Motion Blur Strength: None
In-game Depth of Field Effects: Off
Anisotropic Filtering: X4
Ambient Occlusion: High
Tessellation: High


Long Shadows: Off
High Resolution Shadows: Off
HIgh Details Streaming While Flying: Off
Ext Distance Scaling: None
Ext Shadows Distance: None

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